Where is My Fish? Revisited, Part 1

While the two articles I have previously written about this still has an audience, it is only fair that I revisit this topic and see if these recent updates have changed the results. Testing suggestions on an age-old problem that haunts all Minecraft gamers. The despawning fish in your beautiful aquarium builds.

A quick swim through the vast internet shows a few different ways to keep a fish from despawning. Whether that's catching the fish in a bucket, naming then, keeping close to them, etc. In this article, we’ll go over some of the different methods people use to keep Minecraft fish in their tanks and ponds.

In order to test these methods, there are a few different variables to consider. How it got in the tank, The settings of the map, the type of fish, the biome, and more.

I have four small tanks that I’ll be using for the four methods mentioned. From right to left we have the following. Tank 1 has a fish spawned in via a spawning egg. Tank 2 has an egg spawned fish that has been named. His name is Jerry, and we adore him. Tank 3 has a fish that was dropped in via a bucket-o-fish in the creative inventory. Last but not least is a fish that was caught from the depths below with a bucket and placed in the tank.

To make sure everything was taken into account, a few things were made a constant. All of these fish are cod, the test is taking place on a PS4, my settings are set to creative mode, simulation is set to 8 chunks, and daylight is always on. While changes to these settings may cause a different result. That will have to be another article. Each tank is three blocks apart and to start the process of seeing who despawns first, I’ll be standing 40 blocks away for 25 minutes. 5 minutes longer than the games actual day cycle. After that, I’ll check who is still around, then add 10 blocks to my distance until I reach 70 blocks away. If there are any fish remaining afterwards, I’m going to travel back until I can hardly see the tanks at all.

Time to start

As I ran this test, I initially thought that Tank 1 would be the first to lose its fish. However, it was odd to see that all of the tanks kept their fish for each distance.

It was a pleasant surprise after seeing each fish after each turn continue to explore their designated tanks. 40 blocks, 50 blocks, 60 blocks, 70 blocks. It didn’t matter to these little guys. Then I took that extra step further and went so far back that they were barely visible. Initially, I wanted to just stick to the 70-block limit, but I got curious and found myself 240 blocks away from the tanks before resetting my timer.

When my 25-minute timer went off, I checked the tanks to find them all still alive. While I now have more questions, I’m eager to see what variables really make a difference when keeping a fish alive in a tank. Maybe it’s the simulation distance, maybe the biome, or maybe the type of fish. What do you guys think? I’ll be more than happy to keep messing with these fish in another article. Thank you for reading. :)




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